#0992

Iron Hands
Paradox Pokémon
HP154
Attack140
Defense108
Sp. Atk50
Sp. Def68
Speed50
Total570
- Height
- 1.8 m
- Weight
- 380.7 kg
- Abilities
- quark drive
- Catch rate
- 50
Analysis
Iron Hands is a Fighting/Electric-type Pokémon introduced in Generation 9, in the Paldea region. It has no known evolutions. Its standout stat is HP (154), out of a base stat total of 570. It has been obtainable since Scarlet. Its full move pool is listed below.
“It is very similar to a cyborg covered exclusively by a paranormal magazine. The cyborg was said to be the modified form of a certain athlete.”
Weaknesses and resistances
2×GroundPsychicFairy
½×ElectricBugRockDarkSteel
Evolution
Iron HandsSprites by generation


Data via PokéAPI.
Game availability
| Games | Category |
|---|---|
| Scarlet | Presente na Pokédex do jogo |
| Violet | Presente na Pokédex do jogo |
Moves
| Category | Lv. | Moves | Type | Power | Accuracy |
|---|---|---|---|---|---|
| Level up | 1 | Sand Attack | Ground | — | 100 |
| Level up | 1 | Tackle | Normal | 40 | 100 |
| Level up | 1 | Focus Energy | Normal | — | — |
| Level up | 1 | Arm Thrust | Fighting | 15 | 100 |
| Level up | 7 | Fake Out | Normal | 40 | 100 |
| Level up | 14 | Whirlwind | Normal | — | — |
| Level up | 21 | Thunder Punch | Electric | 75 | 100 |
| Level up | 28 | Slam | Normal | 80 | 75 |
| Level up | 35 | Force Palm | Fighting | 60 | 100 |
| Level up | 42 | Seismic Toss | Fighting | — | 100 |
| Level up | 49 | Charge | Electric | — | — |
| Level up | 56 | Wild Charge | Electric | 90 | 100 |
| Level up | 63 | Close Combat | Fighting | 120 | 100 |
| Level up | 70 | Detect | Fighting | — | — |
| Level up | 77 | Heavy Slam | Steel | — | 100 |
| Level up | 84 | Belly Drum | Normal | — | — |
| Level up | 91 | Focus Punch | Fighting | 150 | 100 |
| TM/HM | — | Fire Punch | Fire | 75 | 100 |
| TM/HM | — | Ice Punch | Ice | 75 | 100 |
| TM/HM | — | Thunder Punch | Electric | 75 | 100 |
| TM/HM | — | Swords Dance | Normal | — | — |
| TM/HM | — | Body Slam | Normal | 85 | 100 |
| TM/HM | — | Take Down | Normal | 90 | 85 |
| TM/HM | — | Double-Edge | Normal | 120 | 100 |
| TM/HM | — | Hyper Beam | Normal | 150 | 90 |
| TM/HM | — | Low Kick | Fighting | — | 100 |
| TM/HM | — | Thunderbolt | Electric | 90 | 100 |
| TM/HM | — | Thunder | Electric | 110 | 70 |
| TM/HM | — | Earthquake | Ground | 100 | 100 |
| TM/HM | — | Metronome | Normal | — | — |
| TM/HM | — | Rest | Psychic | — | — |
| TM/HM | — | Rock Slide | Rock | 75 | 90 |
| TM/HM | — | Substitute | Normal | — | — |
| TM/HM | — | Reversal | Fighting | — | 100 |
| TM/HM | — | Protect | Normal | — | — |
| TM/HM | — | Scary Face | Normal | — | 100 |
| TM/HM | — | Endure | Normal | — | — |
| TM/HM | — | Sleep Talk | Normal | — | — |
| TM/HM | — | Facade | Normal | 70 | 100 |
| TM/HM | — | Focus Punch | Fighting | 150 | 100 |
| TM/HM | — | Charge | Electric | — | — |
| TM/HM | — | Brick Break | Fighting | 75 | 100 |
| TM/HM | — | Rock Tomb | Rock | 60 | 95 |
| TM/HM | — | Iron Defense | Steel | — | — |
| TM/HM | — | Close Combat | Fighting | 120 | 100 |
| TM/HM | — | Fling | Dark | — | 100 |
| TM/HM | — | Drain Punch | Fighting | 75 | 100 |
| TM/HM | — | Focus Blast | Fighting | 120 | 70 |
| TM/HM | — | Giga Impact | Normal | 150 | 90 |
| TM/HM | — | Iron Head | Steel | 80 | 100 |
| TM/HM | — | Heavy Slam | Steel | — | 100 |
| TM/HM | — | Low Sweep | Fighting | 65 | 100 |
| TM/HM | — | Volt Switch | Electric | 70 | 100 |
| TM/HM | — | Bulldoze | Ground | 60 | 100 |
| TM/HM | — | Wild Charge | Electric | 90 | 100 |
| TM/HM | — | Play Rough | Fairy | 90 | 90 |
| TM/HM | — | Electric Terrain | Electric | — | — |
| TM/HM | — | Stomping Tantrum | Ground | 75 | 100 |
| TM/HM | — | Body Press | Fighting | 80 | 100 |
| TM/HM | — | Tera Blast | Normal | 80 | 100 |
| TM/HM | — | Hard Press | Steel | 0 | 100 |
| TM/HM | — | Supercell Slam | Electric | 100 | 95 |
| Egg | — | Electric Terrain | Electric | — | — |