#0938

Analysis
Tadbulb is a Electric-type Pokémon introduced in Generation 9, in the Paldea region. It is the first stage of its evolutionary line, evolving into Bellibolt. Its standout stat is HP (61), out of a base stat total of 272. It has been obtainable since Scarlet. Its full move pool is listed below.
“Tadbulb shakes its tail to generate electricity. If it senses danger, it will make its head blink on and off to alert its allies.”
Weaknesses and resistances
2×Ground
½×ElectricFlyingSteel
Evolution
TadbulbSprites by generation


Data via PokéAPI.
Game availability
| Games | Category |
|---|---|
| Scarlet | Presente na Pokédex do jogo |
| Violet | Presente na Pokédex do jogo |
Moves
| Category | Lv. | Moves | Type | Power | Accuracy |
|---|---|---|---|---|---|
| Level up | 1 | Tackle | Normal | 40 | 100 |
| Level up | 1 | Mud-Slap | Ground | 20 | 100 |
| Level up | 7 | Thunder Shock | Electric | 40 | 100 |
| Level up | 11 | Water Gun | Water | 40 | 100 |
| Level up | 17 | Charge | Electric | — | — |
| Level up | 21 | Spark | Electric | 65 | 100 |
| Level up | 24 | Mud Shot | Ground | 55 | 95 |
| Level up | 25 | Flail | Normal | — | 100 |
| Level up | 32 | Discharge | Electric | 80 | 100 |
| Level up | 36 | Weather Ball | Normal | 50 | 100 |
| Level up | 40 | Electric Terrain | Electric | — | — |
| Level up | 45 | Sucker Punch | Dark | 70 | 100 |
| Level up | 50 | Zap Cannon | Electric | 120 | 50 |
| TM/HM | — | Thunderbolt | Electric | 90 | 100 |
| TM/HM | — | Thunder Wave | Electric | — | 90 |
| TM/HM | — | Thunder | Electric | 110 | 70 |
| TM/HM | — | Confuse Ray | Ghost | — | 100 |
| TM/HM | — | Light Screen | Psychic | — | — |
| TM/HM | — | Reflect | Psychic | — | — |
| TM/HM | — | Swift | Normal | 60 | — |
| TM/HM | — | Rest | Psychic | — | — |
| TM/HM | — | Substitute | Normal | — | — |
| TM/HM | — | Protect | Normal | — | — |
| TM/HM | — | Mud-Slap | Ground | 20 | 100 |
| TM/HM | — | Endure | Normal | — | — |
| TM/HM | — | Sleep Talk | Normal | — | — |
| TM/HM | — | Rain Dance | Water | — | — |
| TM/HM | — | Charge | Electric | — | — |
| TM/HM | — | Hyper Voice | Normal | 90 | 100 |
| TM/HM | — | Weather Ball | Normal | 50 | 100 |
| TM/HM | — | Muddy Water | Water | 90 | 85 |
| TM/HM | — | Mud Shot | Ground | 55 | 95 |
| TM/HM | — | Water Pulse | Water | 60 | 100 |
| TM/HM | — | Charge Beam | Electric | 50 | 90 |
| TM/HM | — | Electro Ball | Electric | — | 100 |
| TM/HM | — | Acid Spray | Poison | 40 | 100 |
| TM/HM | — | Volt Switch | Electric | 70 | 100 |
| TM/HM | — | Electroweb | Electric | 55 | 95 |
| TM/HM | — | Wild Charge | Electric | 90 | 100 |
| TM/HM | — | Eerie Impulse | Electric | — | 100 |
| TM/HM | — | Electric Terrain | Electric | — | — |
| TM/HM | — | Tera Blast | Normal | 80 | 100 |
| TM/HM | — | Chilling Water | Water | 50 | 100 |
| Egg | — | Muddy Water | Water | 90 | 85 |
| Egg | — | Soak | Water | — | 100 |
| Egg | — | Parabolic Charge | Electric | 65 | 100 |
